From Tools Design.md Tool 6. Higher rarity = longer polish time [ProGameGuides, T2-community]. Per-rarity polish-time multipliers are inferred from the mechanic and may need calibration as more creator data is collected.
Decide whether to polish an item or sell now. Returns time cost, Gold uplift, and a POLISH/SELL/WAIT verdict.
From Tools Design.md Tool 6. Higher rarity = longer polish time [ProGameGuides, T2-community]. Per-rarity polish-time multipliers are inferred from the mechanic and may need calibration as more creator data is collected.